The software design is mainly at the foundation of discrete kalman filter model and embeded system programming principle 软件的设计主要是基于分散性的卡尔曼滤波算法模型和嵌入式软件编程原理进行。
The fifth chapter gives two demonstrations of adversarial problems solving by using the algorithmic model and methods of ccga 本文第五章利用前面章节给出的ccga算法模型和方法对两个对抗性问题进行实验。
At last , a program is passed on dsp56303 . through study of theory and reality of arithmetic , a good foundation is set up 通过理论研究和算法模型的具体实现,为整个系统的dsp实现和最后的工程应用打下了良好基础。
It summarize the algorithm model and attack means of the watermark and generalized the existing picture watermark algorithm 本文首先对水印技术进行了概括性介绍,总结了水印算法模型和攻击手段,概括了现有的图像水印算法。
In the last part , we actulize the new strategy based on the aodv protocol , and then we test this model in the network simulation 2 . 1 最后,在前面章节讨论的基础上,我们对现有的路由协议aodv进行改进,实现了上述算法模型。